Ancient Creatures and Beastmen
Magic and growth are closely entwined in Ura. The magic of the world permeates
and changes all life that is created. Throughout their evolution, all living
beings have undergone many changes, but from times before the higher races first
saw the light of day, some creatures have survived almost unchanged - creatures
as wondrous as they are dangerous. Some of these creatures even resemble the
human form, a fact that has puzzled writers and scholars for generations.
Strange places and areas where the magic of the world in particularly strong
seem to attract these beings, yet no one has ever managed to truly understand
their goals. What is known, however, is that they are as merciless and cruel
as the elements they have withstood for centuries. And even if though they ally
with none, they have been used in many a war and made slaves of destruction.
Their raw strength and animal traits especially were put to use by the dark
races to strengthen their armies.
Thus they are known chiefly as killing beasts, but their true nature and the
background of their heritage remains shrouded in mystery.
believe the Beastmen originate from Urgath, a land of swamps, full of foul morass,
the air a poisonous fog. Much evil has come form those jungles – even long
before the Dark Races fled from Urgath – including the race of Beastmen,
also known as Brutes.
Dark and malicious creatures they are, their spirit animated by the simple instincts
of feeding and killing. They live in small groups or tribes, plundering, pillaging
and murdering at will. Although they themselves are not able to command magic,
their connection to it is strong, thus they can often be found near magical or
special places. Brutes also enjoy driving others from their homes and settling
The Beastmen were enslaved by the Dark Ones in the war against the Old Races;
some believe that this is how they came to Fiara and were able to spread. In Urgath,
they were almost completely exterminated by the Dark Races. Their numbers in Fiara
were relatively small, at least until the Circle began breeding them as soldiers
for their armies. Now they can be found in the few remains of the Circle’s
armies, hidden away in remote regions
like the Beastmen, the Minotaurs – who are also known as Horned Ones –
are a battle-eager race, whose life’s work often consists only of plundering
and killing. The Minotaurs however, stem from southern lands, their origin presumably
lying in the hostile region of Xu. The Circle believed they were used by the Shapers
as guards and soldiers, a theory that is at least partly confirmed by the Minotaurs’
rune writing bearing more than a passing resemblance to that of the Shapers. Unlike
their beastly brethren from Urgath, the Minotaurs are proud and their simple rune
tablets show the history and songs of their ancestors.
Perhaps the Horned Ones would have grown in number and become a nation if the
Dark Gods had not made Xu the home of their slaves. Thus the Minotaurs were soon
made servants of the Dark Ones, slaves of war. With the flight of the Dark Ones
and the War of Six Races they also found their way to Fiara.
After having also been recruited into the armies of the Circle, they can be found
only in remote regions, much like the Beastmen, sometimes even living together
with the Brutes and joining them in the plundering. Their superior intellect and
great strength make them the natural leaders of such groups.
Giants are ancient. Their footsteps shook the earth even before the Dragons ruled
the skies or the Shapers created their huge cities. Their realm was the mountains,
the impenetrable and hostile peaks covered in snow, where they lived and reigned
undisturbed. Their sheer strength and size enabled them to resist the wrath of
the elements, and like the perpetual storms above the peaks, they defied the changes
of the centuries.
So they have wandered the land since the beginning of time. The legends of the
Northern Realms tell of Giants that are so old that they have earned the respect
of the forces of nature themselves. The winds speak to them and the icy northern
storms greet them respectfully as they stride among the summits.
Although Giants possess a quick intellect and some have even managed to learn
a language in the course of their long lives, their capacity for reason is not
as well-developed as that of other races. They are stubborn, vengeful and greedy,
as well as being cruel and merciless. This combination of cruelty and greed enabled
the Mages of the Circle to use these creatures for their own purposes. In the
Convocation War, many armored Giants strode into battle, where the wreaked unimaginable
havoc and destruction amongst the ranks of the enemy.
their ancestors the Giants, the heavily-built Ogres can be found almost throughout
the world. They have adapted to the changing conditions in many areas and often
live in small groups or settlements. And though they have lost some of the strength
and size of their ancestors, their cruelty and greed remain unchanged. Thus they
also were susceptible to the promises of the Dark Ones and fought alongside them
when the Fial Darg began the War of Six Races. In the Convocation War, they were
a welcome reinforcement for the armies of the Circle.
Since these days of war, the Ogres are counted among the Dark Races, but if the
truth be told, they will simply plunder and pillage anything that looks weak or
defenceless enough. Most of their knowledge of battle, however, does indeed stem
from wars fought alongside the Dark Ones, and some have learned to adore Zarach
or even learn the orcish spirit magic.